Webint w = terrain.heightmapWidth; int h = terrain.heightmapHeight; Vector3 meshScale = terrain.size; int tRes = (int)Mathf.Pow (2, (int)saveResolution ); meshScale = new Vector3 … Web4 Feb 2010 · use terrainData.GetHeights (x,y,width,height) to get an array containing the current height at that location (in your case, width and height would probably be 1,1) Modify the values in the array, to increase the height. use terrainData.SetHeights (x,y,yourHeightArray) to write the new heights back to that location on the terrain.
C# (CSharp) UnityEngine TerrainData.GetHeights Examples
WebTerrainData-GetHeights - Unity 脚本 API Unity Other TerrainData .GetHeights public float [,] GetHeights (int xBase , int yBase , int width , int height ); 参数 描述 获取一个高度贴图样本 … Web29 Oct 2024 · TerrainData terrain = Terrain.activeTerrain.terrainData; int w = heightmap.width; int h = heightmap.height; int w2 = terrain.heightmapWidth; float [,] heightmapData = terrain.GetHeights (0, 0, w2, w2); Color [] mapColors = heightmap.GetPixels (); Color [] map = new Color [w2 * w2]; if (w2 != w h != w) { clearwater carmax used cars
Unity3d getting terrain height : Unity3D - reddit
http://www.deltec-ny.com/qljfnnz/unity-change-terrain-shader Web7 Apr 2024 · Gets the world space height of the Terrain at a certain point x,y without adding the Terrain's world position y. Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker.unity3d.com. Web19 May 2015 · A Workshop Item for Cities: Skylines. By: Bobble. Adds a Terrain height and Terrain contour overlay option to Cities Skylines. So you can plan around the hills and … clearwater carpet cleaning lake ozark